Ghostrunner Gameplay | Gamescom Demo Walkthrough And Impressions
This Ghostrunner gameplay takes you through the Gamescom demo, both with Matthew’s wonky cyber parkour, and with the developer’s more experienced hand. Ghostrunner is one of the biggest surprises of Gamescom 2019, so let us fill you in on the story, mechanics and how one-hit-one-kill creates a first person action experience unlike any other. Thanks to Logitech G and the G432 7.1 Surround Sound gaming headset for sponsoring this video. Check out the tech behind the G432 over on the Logitech G site: http://bit.ly/2FkTkbi
Ghostrunner is set in a cyberpunk world where humanity has been driven into a tower and the cruel elites are living it up in the floors above. You are the titular Ghost runner and you’re trying to get up with a mix of parkour and sword slices that plays like Mirror’s Edge meets Superhot, all wall running meets slow motion bullet dodging. This Ghsotrunner demo takes you through the tutorial, where Matthew explains how it feels to pilot a cyber ninja, and explains how the wider game will work - sounds like the devs are dabbling with Metroidvania elements, which could be very cool, and we love the sound of new toys like the grappling hook. It'll look ever better with Nvidia RTX ray tracing gubbins, to boot. Very cyberpunk indeed.
The Ghostrunner trailer was an early surprise at Gamescom 2019, and it’s nice the game lives up to that promise. I hope these Ghostrunner impressions explain the game fully - if you have any questions about it, please do ask. If you’d like to see the demo played by a pro, you can jump to the ten minute mark in the Ghostrunner gameplay. To be fair to Matthew, the producer has played this before. I’m sure we’ll have limbered our fingers up in time for the inevitable Ghostrunner review when the game launches some time in 2020. For now, though, you can enjoy this early look. And please do subscribe to Rock Paper Shotgun for more videos like this - we’ve got lots of Gamescom fun to follow.
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